First gameplay of the horror game I am developing
Thy name be damned » Devlog
After a taking a short break from coding. Well, really my laptop was busy anyways rendering the intro in Blender, I am back with exiting progress.
I have now coded and was able to test the first gameplay with the basic game mechanich working. I have created a video to have a better feeling, but basically now:
- The "game menu" is shown on the book
- You can start playing
- The demon approaches you
- The book contain the demons with the names, which you can browse
- You "type" the correct demon name in the Ouija and the demon desapears
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Thy name be damned
You fight demons by spelling their names in a ouija board
Status | In development |
Author | Miguel Byte Creations |
Tags | Godot, Horror |
More posts
- Scary effects for my horror gameNov 23, 2024
- Gameplay demo of my horror game available!Nov 21, 2024
- Lightning effect for my horror gameNov 20, 2024
- First version of the game introNov 15, 2024
- Working in some animationsNov 14, 2024
- Adding smoke to the demonNov 04, 2024
- Randomness in my horror gameOct 28, 2024
- Going through all possible randomly generated demons for my horror gameOct 28, 2024
- Ouija writing test for the horror game I am developingOct 20, 2024
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