Initial designs for the room in my new horror game
Thy name be damned » Devlog
My new horror game takes place in a room. I have started with the modeling of it. I am using blender.
This is the progress of the design of the room:

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Thy name be damned
You fight demons by spelling their names in a ouija board
Status | In development |
Author | Miguel Byte Creations |
Tags | Godot, Horror |
More posts
- Scary effects for my horror gameNov 23, 2024
- Gameplay demo of my horror game available!Nov 21, 2024
- Lightning effect for my horror gameNov 20, 2024
- First gameplay of the horror game I am developingNov 19, 2024
- First version of the game introNov 15, 2024
- Working in some animationsNov 14, 2024
- Adding smoke to the demonNov 04, 2024
- Randomness in my horror gameOct 28, 2024
- Going through all possible randomly generated demons for my horror gameOct 28, 2024
- Ouija writing test for the horror game I am developingOct 20, 2024
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