Initial designs for the room in my new horror game
Thy name be damned » Devlog
My new horror game takes place in a room. I have started with the modeling of it. I am using blender.
This is the progress of the design of the room:
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Thy name be damned
You fight demons by spelling their names in a ouija board
Status | In development |
Author | Miguel Byte Creations |
Tags | Godot, Horror |
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- Working in some animations29 days ago
- Adding smoke to the demon38 days ago
- Randomness in my horror game46 days ago
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- Ouija writing test for the horror game I am developing54 days ago
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