Ouija movement implementation for my horror game
Thy name be damned » Devlog
I have implemented now the controls of the oujia for my horror game, this will be the main control of the game as you will have to spell demons name in the ouija to defeat them.
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Thy name be damned
You fight demons by spelling their names in a ouija board
Status | In development |
Author | Miguel Byte Creations |
Tags | Godot, Horror |
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